Soccer Rules
**All NFHS rules
apply with the following modifications
Table of
Contents:
Rule 1.
The Game, Field, Players, and Equipment
Rule 2.
Time Factors and Substitutions
Rule 3.
Scoring
Rule 4.
General Game Rules
Rule 5.
Fouls, Misconduct, Penalties, and Advisory Board
1. The Game,
Field, Players, and Equipment
A.
The Game
1.
Each team
consists of seven (7) players. A team may start, or continue with a minimum of
five (5) players.
2.
Each captain may
address the referee for matters of rule interpretation.
B.
Start of the Game
1.
Before the start
of the game, the referee will conduct a captain’s meeting in which he/she will
designate which captain shall call the toss of the coin. The captain winning
the toss will opt to do one of the following:
a.
To kick off
b.
Which side of the
field they wish to defend
2.
At kick-off, all
players must be on their respective halves of the field.
3.
All opposing
players must be a minimum of ten yards away at kickoff.
4.
At the start of
the second half, the team which did not kickoff to start the game will receive
the kickoff.
C.
The Field
1.
Games will play
on a smaller field, which is 100 yards long and 40
yards wide.
2.
Smaller goals
that fit the size of the field will be used.
3.
The referee is
part of the field of play.
D.
Restrictions on
Goalies
1.
Goalkeepers may
not roll the ball and then pick it up. Upon gaining possession of the ball,
goalies have 6 seconds to kick or throw the ball.
2.
Goalkeeper may
not partake in activities, which are intended to delay the game. Penalty:
Indirect kick.
3.
Goalkeeper may
not use his/her hands to receive a throw-in.
E.
Equipment
1.
An official
soccer ball approved by the IM Department will be used.
2.
No jewelry, hard
or sharp objects may be worn.
3.
Only soccer
cleats, turf shoes or athletic sneakers are permitted. No metal cleats.
4.
No hats are
allowed except for the goalkeeper.
5.
All questions or
equipment eligibility should be directed to the IM Supervisor.
2. Timing
Factors and Substitutions
A.
Timing
1.
Games will
consist of two twenty-minute halves, and a three-minute halftime.
2.
When the referee
signals, the game shall begin with a kickoff.
3.
There are NO
time-outs permitted in soccer.
4.
The clock will
run continuously for both halves except for injury, penalty kick, after the
scoring of a goal, disqualification, or protest.
5.
Overtime is a
5-minute sudden death period (Golden Goal). If the game is still tied,
then a shootout will occur.
6.
The shootout will
be done by 4 players that are on the field at the end of the
overtime. Players will alternate with the opposing team until a winner. If
the game is still not decided after the 4th player, the team may
choose any other player on the field to kick. This will continue until everyone
has kicked at least once (then it will start over from the 1st
kicker and in order from the previous round) or until a winner is decided.
B.
Substitutions
1.
Unlimited
substitutions may enter the game under the following conditions:
a.
On any goal kick.
b.
On a team’s own
throw-in/corner kicks (if offense subs, the defense may then also sub).
c.
After a goal has
been scored.
d.
During halftime.
e.
When a player has
been cautioned (yellow carded). The player must the leave game until next
substitution opportunity (unless the team has no subs)
f.
When a goalkeeper
has been ejected.
g.
When a player has
been ordered off for equipment change.
h.
In the event of
an injury.
2.
All subs must
enter and leave at midfield.
3.
If a team subs
due to caution or an injury, the opposing team has the right to sub the same
number of players before play resumes.
3. Scoring
A.
One point is
awarded when the ball crosses the goal line beneath the goal bar and between
the goal posts.
B.
A goal may be
scored from a direct kick, penalty kick, corner kick, drop ball, goalkeeper’s
throw/punt, and during regular play.
C.
4. General
Game Rules
A.
General Rules
1.
Off-sides in
intramural soccer will not be called.
2.
No player (except
the goalie) will be permitted to intentionally use hands at any time. Self
protection is excluded from this rule. Penalty: Direct kick.
3.
Slide tackling is
strictly prohibited. Slide tackling will be called when a player slides feet
first or head first into the ball or a player whether on offense or defense
unless it occurs where no one is within playable distance. Goalies may not come
out to stop a ball feet first, but may slide headfirst.
a.
Penalty: 1st violation – yellow card and a direct kick,
unless it occurs inside the goal box then a penalty kick will result. 2nd team
violation – yellow card to offending player and a penalty kick. 2nd
violation for a player will result in a red card and a penalty kick.
b.
Exception: If flagrant contact is made during a slide
tackle, an ejection will result immediately.
B.
Clarifications
1.
Red and yellow
cards will be used during matches.
a.
Yellow cards are
a warning on an illegal play.
b.
Red cards are an
ejection.
c.
If a player
receives two yellow cards they are ejected. A player needs not receive two
yellow cards in order to be ejected. Upon discretion of the officials, a player
may receive only a red card.
d.
For every red
card (ejection), the team must play a player down for the rest of the game.
e.
All cards issued
to a team, including those for sideline misconduct will be assessed to the team
captain.
f.
Each team may
receive the equivalent of 2 yellow cards and on the 3rd, the team will be
forfeited. Also, 1 direct red card = 2 yellow cards.
g.
Direct kicks: a free kick
in which a goal can be scored directly.
h.
Indirect kicks: a free kick in which a goal cannot be scored unless
the ball has been played or touched by a player other than the kicker.
C.
Throw-ins
1.
A throw-in will
occur when the opposing team last touches or plays the ball before the entire
ball passes beyond the touchline either in the air or on the ground.
2.
Opponents shall
not interfere in any way to impede the actions of the thrower. Penalty: Caution.
3.
The ball may be
thrown in any direction from the spot where it crossed the touchline by a
player who is facing the field of play and has both feet on the ground and be
on or behind the touchline. The thrower shall use both hands with equal force and
shall deliver the ball from behind the head in one continuous motion.
4.
The thrower may
not touch the ball until played by another player. Penalty: Indirect kick.
5.
A throw that
never comes inbound will result in a change of possession at the spot of the original
throw.
D.
Kicks
1.
Free kicks
a.
All free kicks,
with the exception of kickoff and penalty kick may go in any direction.
b.
Any free kick
awarded to the defending team within its own goal area may be taken from
anywhere in the goal area.
c.
Any indirect free
kick awarded to the attacking team within its opponent’s goal area shall be
taken from the part of the goal area line which runs parallel to the goal line
at the point nearest to where the offense was committed.
d.
Any player of the
offended team may take a free kick
e.
The player taking
the free kick may not touch the ball until another player has.
f.
Players opposing
the kick shall be at least ten yards away.
2.
Corner Kicks
a.
A corner kick is
awarded to the attacking team if the ball is last touched by the defending team
before going out of play over the goal line.
b.
The ball shall be
kicked from the ground in the corner arc nearest the spot where the ball went
out of play.
3.
Goal Kicks
a.
A goal kick is
awarded when the ball goes out of play over the goal line and was last touched
by the attacking team.
b.
Players opposing
the kicker shall remain outside the penalty area until the ball has cleared the
penalty area.
c.
The goal kick
must clear the penalty area before it is put in play. If it does not, a re-kick
shall occur.
4.
Penalty Kicks
a.
A penalty kick is
awarded for slide tackling and any foul resulting in a direct kick which occurs
within the offending team’s goal area.
b.
All players are
to be out of the penalty box and at least 10 yards behind the penalty mark.
(Exception: Kicker and Goalie)
c.
The goalkeeper's
heels are required to stay on the line until the ball is kicked, goalkeeper may
move laterally along the line prior to the kick.
d.
Ball shall be
kicked with the ball stationary at the penalty mark. Shot must be taken with out any broken
strides/hesitations while moving towards the ball, if violation, a re-kick is
taken.
e.
After kick any
player may make a play on the ball, except the kicker in which it must be
touched by another player first.
5. Fouls,
Misconduct, Penalties, and Advisory Board
A.
Fouls and
Misconduct
1.
A player shall
not spit, kick, strike, or attempt to do the proceeding. Penalty: Direct
kick.
2.
A player shall
not attempt to trip an opponent by the use any part of their body. Penalty:
Direct kick.
3.
A goalkeeper
shall not strike or attempt to strike an opponent by pushing or kicking the
ball at the opponent or by pushing an opponent while holding the ball. Penalty:
Direct kick.
4.
An opponent shall
not push or hold an opponent with the arms or extended body. Penalty:
Direct kick.
5.
An opponent may
not put their hands on a player in order to reach for the ball. Penalty:
Direct kick.
6.
A player shall
not charge an opponent in a reckless and careless manner. An allowable charge
is when both players make shoulder to shoulder contact in an upright position,
with the ball in playing distance, having one foot on the ground and their arms
held close to their bodies. Penalty: Direct kick.
7.
A player shall
not recklessly charge or flagrantly foul the goalkeeper in possession of the
ball. Penalty: Direct kick.
8.
No player may
interfere with the goalkeeper in the process of kicking or throwing the ball. Penalty:
Direct kick.
9.
A player shall
not charge into an opponent when neither player is within playing distance of
the ball. Penalty: Direct kick.
10. The deliberate act of a player, not in possession of
the ball, shielding an opponent from the ball is not permitted. Penalty:
Direct kick.
B.
Dangerous Play
1.
A player shall
not participate in play which an official considers likely to cause injury to
self or another player (opponent or teammate). Penalty: Indirect kick.
C.
Summary of
Penalties
1.
Penalty kick
a.
Slide tackling
(second team offense or first offense inside the goal box)
b.
Any direct kick
foul that occurs within the offending teams goal area.
2.
Direct kick
a.
Tackling or pushing
while playing the ball, or any attempt to do so.
b.
Following a red
card
c.
Hand balls
d.
Charging the
goalkeeper or another player
D.
Advisory Board
1. The IM Advisory Board is made up of students from all
areas of campus.
2. The board meets weekly when necessary and their
decisions are final.
3. If a player is ejected, they must call 305-284-8501 to
schedule their hearing.
4. Once a player is ejected they are self-suspended until
they appear to the board.
5. If the ejected player chooses not to appear, he/she
will remain suspended. This means he/she
is not allowed to play in any Intramural or Special Event until he/she appears
before the board.
6. If he/she does not to contact the IM office within one
week, the team that he/she was affiliated with will become suspended until the ejected
player schedules a meeting with the Advisory Board.
6. Co-Rec Modifications
The minimum amount of players to avoid a forfeit is 6, the maximum is 8, 4 males/4females. For 7 players, 4males/3 females or 4 females/3 males. For 6 players, 3 males/3 females, 4 males/2 females or 4 females/2males.
A female goal is worth 2 points.